Instead, I’m asking which game was more unfairly castigated in the public and critical eye. Which game is more “overhated”, SFxT or MvCi? Now, to make things clear, I’m not asking which game was more despised between the two overall - that was obviously Infinite (and as far as I’m concerned, that view was well-deserved). But did either game truly deserve the loathing that was heaped upon them? Unfortunately, both games failed to meet their creators’ lofty expectations, both critically and financially. Capcom series after a second hiatus for Infinite, a game that sought to bring the comic publisher’s newfound cinematic game to the forefront. ![]() Meanwhile, 2017 brought back the Marvel vs. 2012’s Street Fighter x Tekken brought together two titans of the genre - one 2D, the other 3D - for a crossover celebration. While Capcom continues to sputter along with Street Fighter V, which finally blossomed into a worthwhile successor three seasons in, many other games have fallen by the wayside in the process.Ĭhief among these are two crossovers that should’ve been slam dunks, but failed to make any lasting impact. Alas, despite kicking off the second fighting game renaissance in the late 2000s with the fourth Street Fighter game, it seems like every single one of their competitors have seen more success with this style of game. Having effectively built many conventions that modern fighters follow to this day back in 1991 with Street Fighter II, one might expect that Capcom’s output would be on par with their glory days in the 1990s. Professor Icepick: When it comes to fighting games, there is no company out there that is more synonymous with the genre than Capcom.
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